Process Overview

In my role as an industrial designer in the medical field, I designed multiple devices for various applications, focusing on smart, handheld products. These devices were designed to be used both in clinical settings by trained professionals, and by patients directly in their own homes. Although each device had specific requirements and deliverables, there were consistent considerations across each project:

Aesthetics - Given the potentially intimidating nature involved in using medical devices, it was important to create designs with an overall friendly appearance through the use of soft curves and rounded edges. At the same time, as users would rely on these devices to complete important medical procedures, these designs also needed to appear dependable. This was achieved through the use of symmetry for a balanced feel or tapered silhouettes for the appearance of precision.

Ergonomics - As all of the devices I designed were handheld, there was an emphasis on creating forms that could fit and be used comfortably by a wide range of hand sizes. Strategies included referencing anthropomorphic data to size parts and using interchangeable components that could be adjusted for varying hand sizes. Clay and 3D printed models were used to verify the ergonomics with potential users.

Usability - Ensuring the products I designed were intuitive and easy to use was vital, as they would have direct impacts on the health of the users. These devices would need to be intuitive to use and designed in a way to reduce the risk of user error. This was achieved through following established industry standards, integrating multiple forms of feedback, and reducing the number of steps needed to complete tasks. 

Cost - It was important to find a balance between cost savings and device complexity throughout the design process. This was accomplished through device miniaturization and a reduction in the number of parts in order to reduce material cost.

Manufacturability - The products I worked on were designed to be injection molded, so considerations had to be made during the 3D modeling process including draft angles, partition lines, and eliminating potential undercuts. Throughout each project, I worked with manufacturing engineers to ensure the devices could be easily produced.

Skills Used

  • Research

    • Competitive Product

    • User Research

  • Sketching

    • Hand Sketches

    • Digital Sketches

    • Sketch Rendering

  • Prototyping

    • Modeling clay

    • 3D Printing

  • Usability Studies

  • 3D Modeling (Solidworks)

  • Rendering (Keyshot)

  • Communication

    • Design Reviews

    • Presentations (Illustrator)

Projects

At Home Drug Delivery Device

Project Description

For this project, the goal was to create a drug delivery device used by a wide range of users in the comfort of their own homes, allowing for patients to take control of their drug delivery without relying on a doctor. However, this device introduced several design challenges to ensure this would be an easy and effective solutions. It was important to consider several features including ease of use, portability, safety, and maintaining a friendly yet dependable appearance.

The design process included competitive product research, sketches, paper and clay models, 3D modeling, Keyshot rendering, and finally 3D printing. As this project spanned over multiple years, the design went through multiple iterations due to internal package and scope changes by the engineering team.

Skills Used

  • Competitive Product Research

  • User Research

  • Sketching

  • 3D Modeling (Solidworks)

  • Rendering (Keyshot)

  • 3D Printing

Handheld Surgical Device

Project Description

This project entailed designing a handheld surgical device for use in a clinical setting by trained professionals. The major design focuses included ergonomics, usability, and precision. Due to the specialized and sensitive nature of the procedure, it was vital to design a device that was easy and comfortable to use by a wide range of doctors while ensuring the procedure could be completed correctly every time.

Extensive prototyping and user research was done early on in this project to better understand potential user needs and preferences. A usability study was completed with multiple prototypes, which gave the team valuable insights and informed the design direction.

Iteration on the design continued through sketches and 3D models, and eventually culminated in multiple rounds of 3D prints to verify the ergonomics and usability of the final design.

Skills Used

  • Competitive Product Research

  • Low-Fi Prototyping

  • Usability Study

  • Sketching

  • 3D Modeling (Solidworks)

  • Rendering (Keyshot)

  • 3D Printing

At Home Disease Monitoring Device

Project Description

This project focused on designing a device to enable patients to monitor their disease in an at home environment. Due to the potential for user error, it was vital to ensure the device was intuitive and easy to use, as well as friendly in appearance for a less intimidating user experience.

After an iterative design process including sketches and clay models, 3D rendered sketches of a final design were created and presented to the project team. After receiving feedback, the design was created as a 3D model and several iterative versions were 3D printed until a final design was reached.

Skills Used

  • Competitive Product Research

  • User Research

  • Sketching

  • Sketch Rendering (Photoshop)

  • 3D Modeling (Solidworks)

  • Rendering (Keyshot)

  • 3D Printing

Next
Next

SweetSpot